Tags: ux concept

Journey Mapping

Date: 2026-08-17


A visualisation of what someone does, thinks and feels across a whole experience, including the parts outside your site. Its real value is showing the gaps between channels that nobody owns — and its usual failure is being drawn from assumption in a workshop.


A journey map lays out the stages a person moves through to achieve a goal, with their actions, thoughts, emotions and pain points at each stage, plus the touchpoints involved.

The shape

AwareConsiderBuyReceiveReorder
Doingsees an adcompares 3 brands, reads reviewschecks outwaits, tracksruns out
Thinking”will this work?""is this safe for me?""why is P&P £6?""where is it?""was it this one?”
Feelingcuriousuncertainannoyedanxiousfrustrated
TouchpointMeta adproduct page, reviewsbasketemail, courieremail, account
Owned bypaidecommerceecommerceopsCRM

That bottom row is the point. The customer experiences one continuous journey; the organisation experiences four departments — and nobody owns the handoffs between them.

That bottom row is the point. The customer experiences one continuous journey; the organisation experiences four departments. Every low point in a real journey map sits on a boundary between teams.

What it’s for

  • Making the whole experience visible to people who only see their own step
  • Finding the gaps nobody owns — the courier handoff, the returns process, the post-purchase silence
  • Prioritising, by showing where the emotional low points are rather than where the traffic is
  • Building shared language across teams that measure different things

It is a communication artefact more than an analytical one. Its value is largely in the alignment it produces, which is real and easy to dismiss.

Building one that isn’t fiction

The failure mode is a map assembled in a workshop from what the team believes.

EVIDENCE FOR EACH ROW

DOING        analytics, session replay,
             Diary Studies
THINKING     User Interviews — verbatim
FEELING      research, Voice of Customer Data,
             support tickets
TOUCHPOINT   audit — actually list them
PAIN POINTS  Funnel Analysis + research

See: Diary Studies · User Interviews · Voice of Customer Data · Funnel Analysis

Rule of thumb: every cell should be traceable to something. A cell that can’t be is an assumption, and marking it as one is far better than leaving it indistinguishable from the evidenced cells.

Include what happens off-site

The most common scoping error is mapping only the website.

OFTEN MISSED, OFTEN THE WORST PART
  the wait between order and delivery
  the courier's tracking page
  the packaging opening experience
  the returns process
  the first use of the product
  running out and needing to reorder

For a retailer, the post-purchase stretch is usually the least designed and the most emotionally loaded — and it determines repeat purchase, which is where the margin is — Retention and Churn, Lifecycle Messaging.

Where it goes wrong

  • The workshop map. Assembled from assumption, printed large, never revisited
  • One map for everyone. A first-time buyer and a repeat customer have different journeys. Map the ones that matter separately
  • Too many stages. Beyond about seven, it stops being scannable and becomes a process document
  • Never updated. The site changes, the map doesn’t, and it quietly becomes wrong
  • No owner and no actions. A map that doesn’t end in a prioritised list of things to fix has produced a poster
  • Mapping the ideal journey. Map what happens, including the failures — the value is in the bad parts
JOURNEY MAP        the customer's view,
                   front-stage

SERVICE BLUEPRINT  adds everything behind
                   the scenes that makes it
                   work — Service Blueprints

EXPERIENCE MAP     the same idea, not tied
                   to one company's product

FUNNEL             the same journey reduced
                   to counts — Funnel Analysis

See: Service Blueprints · Funnel Analysis

A funnel tells you where people drop; a journey map tells you what that felt like and why. Neither replaces the other, and pairing them is what makes a journey map actionable rather than decorative.